A primer for VR and AR applications in orthopedics

Most people in orthopedics are still working with physical products - implants, instruments sets, disposables, robots, etc. But like it or not, we are moving from hardware-centric solutions into software-centric solutions. There will always be physical products in orthopedics, but they will become less relevant each year. Software products will become the differentiator with the high margins, as the physical products will become commodities with low margins.
This article is a primer for two specific areas of software technology - Virtual Reality (VR) and Augmented Reality (AR).
Both VR and...


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